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Jao Thaun
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re: Constitutional Amendments & Revision History

Quote:
1/01/10
Amended: Article II
By: Jao Thaun
    Added Section L: Blood-Atonement


Quote:
5/21/09
Amended: Article VI
By: Jao Thaun
    Added Section H: Officers
    Added Section I: Authority


Quote:
5/11/09
Constitutional Charter
By: Jao Thaun


Quote:
8/06/09
Amended: Article VI
By: Jao Thaun
    Removed "No members of SOTOR will be permitted to be factioned with the Sith Empire as they promote evil & darkness."


Quote:
8/06/09
Amended: Preamble
By: Jao Thaun


Quote:
8/10/09
Amended: Article VII Section(s) D & E
Added: Article VI Section J Adminitrative Authority
By: Jao Thaun
    Clarified the description and purpose of the Guild Council
    Added Section J to clarify the Authority of Officers


Quote:
8/13/09
Amended: Article VII
By Jao Thaun
    Added a bunch of definitions and Council procedures


Quote:
5/18/10
Amended: Article VI Section G
By Council Decision
    Added The use of avatars which emphasize or reveal parts of one's body are also prohibited.


Quote:
6/06/10
Changed: Guild Rank Names
By Council Decision
    Changed:
    Guild Leader to Overseer
    Chief Officer to General
    PvP Officer to Troop Commander
    PvE Officer to Field Commander
    Public Relations Officer to Ambassador
    Recruitment Officer to Initiator
    Community Events Officer to Chief Planner
    Trade Supplies Officer to Quartermaster
    Orientation Officer to Prime Minister
    Council Member to Councilor
    Member to Saint
    Recruit to Initiate
Jao Thaun
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re: Amended: Article VII Section I Alts

Quote:
6/07/10
Amended: Article VII Section I Alts
By Council Decision
    Changed to read: Alts or alternate characters are permitted in the Guild. You may have as many alts in SOTOR as you wish. Members may also have alts in another guild so long as that guild does not reside on the same server as SOTOR.


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re: Constitutional Amendments & Revision History

Quote:
7/20/10
Amended: Article V: Membership; Section B: Requirements
By: Council Decision

Added the highlighted text

    Approval shall be granted to any applicant upon review of their application indicating that said person meets all of the following requirements: (a) the person is a born-again Christian and gives testimony of salvation (b) the person appears to be friendly, honest, & respectful (c) the person is at least 18 years old or has parental permission to join SOTOR (d) the person is not a sodomite, pedophile, or some other type of perverted person. The Guild Council reserves the right to deny an application if we suspect that said applicant poses a danger to the sanctity, unity, or spirit of SOTOR.


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re: Constitutional Amendments & Revision History

Quote:
8/10/10
Amended: Article VII Section H: Leave of Absence
By Council Decision

    Changed to read: Section H: Inactivity & Leave of Absence

    All Members who plan to be inactive (do not login to the game and/or website) for 30 days or longer are asked to post a thread in the Leave of Absence forum stating the:

    (a) Date you are leaving
    (b) Date you plan to return to the game and/or website
    (c) Reason for your leave of absence (example: vacation)

    *All Officers & Councilors who plan to be inactive for 15 days or longer must post their leave of absence or they will be demoted to the rank of Saint and lose their leadership responsibility.

    All Members who are inactive for 30 days or more without a leave of absence, or who post a leave of absence but do not return within 10 days of their posted return date will be considered AWOL (Absent WithOut Leave).

    AWOL Members shall be demoted to the rank of Initiate on the website. Repromotion to the rank of Saint will occur after said Initiate has become active again and been reapproved by the Council for promotion.


Last edited by Jao Thaun on Aug. 31st, 2010 4:46 am; edited 1 time in total


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re: Constitutional Amendments & Revision History

Quote:
8/11/10
Ameneded Several Sections Outlined Below
By Council Decision

Due to our growing and expanding Guild, a Rank & Command Structure overhaul was needed to provide the leadership necessary to ensure our Members are cared for properly.

Quote:
Section H: Officers
All Officers are required to abide by, enforce, and uphold all Code of Conduct rules outlined in this Article. Officer's shall also heed to the Leader's Code of Honour which requires that an Officer:

(1) Lead by Example
(2) Be Honest in Everything
(3) Keep his/her Word
(4) Help the Helpless
(5) Maintain a Good Christian Testimony
(6) Treat Others With Kindness & Respect
(7) Judge all matters with Justice & Mercy.


Quote:
Section B: Ranking Structure
The Guild will be highly organized into a paramilitary ranking structure. The basics of the structure will be one Overseer who presides as the Master of the Council, one Chief Executive Officer who presides as Chief Councilor, seven Executive Officers each with their perspective duties who preside as Councilors, three Senior Officers who preside as Councilors, two additional Senior Officers, a limited number of Junior Officers, a limited number of Warrant Officers, unlimited Saints, and unlimited Initiates. This structure is subject to change upon approval of the Council as the guild grows and expands. A Guild title to show one's responsibility and Guild insignia that displays rank will be displayed on each member's website account.


Quote:
Section D: Officer & Councilor Promotions
(1) Executive Officer promotions will be based primarily upon their testimony, their attitude and treatment towards others, their willingness to serve others, and their ability to fulfill their respected duties as an Executive Officer as defined in Section L.3. The Master of the Council & the Chief Councilor shall set a time to meet & agree upon 2 candidates for each Executive Officer position available unbeknownst to the candidate. Once these 2 candidates are chosen, they will be introduced to the Council for discussion & vote. If the Council agrees (see Section F), the candidate will then be summoned to the Council where they will be offered the position and read the responsibilities of the position. If they do not accept the position, the process will begin again until a qualified candidate is chosen. If they do accept the position, they will be promoted via a promotion ceremony similar to that of Members.

(2) Council Members will be elected to the Council based upon their testimonies, treatment of others, and activity in the Guild. Any Councilor may nominate any Guild Member for the position of Council Member without the Member's knowledge. The Council will then discuss & vote on the Member. If the Council agrees, the Member will be summoned to the Council and offered the position of Councilor. If they accept, they will be granted the seat via a ceremony. If they deny, the process will begin again.

(3) Junior & Senior Officers will be nominated based upon their testimonies, attitude, character, activity, and ability to do their required duty. An Executive Officer may nominate any Saint for promotion to a Junior or Senior Officer position under their branch of authority (See Ranks). The Council will then discuss & vote on the Junior Officer Candidate. If approved by the Council, the Nominee will be summoned to the Council and offered the position. If they accept, they will be promoted via a ceremony. If they deny, the process will begin again.

(4) Warrant Officers will be nominated based upon their testimonies, attitude, activity, and ability to do their required duty. An Executive, Senior, or Junior Officer may nominate any Saint for promotion to a Warrant Officer position under their branch of authority (See Ranks). The Council will then discuss & vote on the Warrant Officer Candidate. If approved by the Council, the Nominee will be summoned to the Council and offered the position. If they accept, they will be promoted via a ceremony. If they deny, the process will begin again.


Quote:
Section K: Administrative Powers

(1) The Guild Overseer shall have authority to enforce the Guild Constitution over all subordinate ranks, veto Council decisions that may hurt, hinder, or violate the purpose of SOTOR or its Constitution, dismiss proposed Council measures, appoint the Chief Executive Officer, suggest Members to the Council for promotion to Executive, Senior, Junior, or Warrant Officer, as well as Council Member, dismiss Guild Members or Officers from the Guild due to severe Code of Conduct violations, and call Council Meetings into session. In the event that there are not any Guild Officers, the Guild Overseer may appoint Officers. The Guild Overseer shall also have the authority to lead the guild, as well as groups, and raids and organize such as needed. In the event of a PvP emergency, the Guild Overseer may call the entire Guild to Red Alert status and command the Guild in battle. See Section M for more information.

(2) The Chief Executive Officer shall have the authority to enforce the Guild Constitution over all subordinate ranks, cast one vote on the Council, suggest Members to the Council for promotion to Executive, Senior, Junior, or Warrant Officer, as well as Council Member, dismiss (boot) Junior Officers, Warrant Officers, Saints, or Initiates (not Executive or Senior Officers) from the Guild due to severe Code of Conduct violations, and call Council Meetings into session. The Chief Executive Officer shall also have the authority to lead groups, raids, and organize such as needed. In the event of a PvP emergency, and in the absence of the Guild Overseer, the CEO may call the entire Guild to Red Alert status and command the Guild in battle. See Section M for more information. The CEO is further given the authority to carry out his duty as outlined in Section L.

(3) The Executive Officers shall have the authority to enforce the Guild Constitution over all subordinate ranks, cast one vote on the Council, introduce measures to the Council for discussion and vote, demote Junior or Warrant Officers to Saint who are under their branch of authority for code of conduct violations or failure to do their duties, dismiss (boot) Initiates (not Saints) due to severe Code of Conduct Violations, and moderate the forums, [color=cyan]voice coms, and chat. The Executive Officer shall also have the authority to lead groups, raids, and organize such as needed within their respective realm of responsibility. In the event of a PvP emergency, and in the absence of the Guild Overseer and the CEO, the Troop Commander may call the entire Guild to Red Alert status and Command the Guild in battle. See Section M for more information. The Executive Officers are further given the authority to carry out their duty as outlined in Section L.

(4) Senior Officers shall have the authority to enforce the Guild Constitution over subordinate ranks as well as to carry out their duties as outlined in Section L. Authority is also granted to moderate the forums, voice coms, and chat.
    (a) The Council Members, also known as Councilors, shall have the authority to cast one vote on the Guild Council and to introduce measures to the Council for discussion and vote.
    (b) Troop & Field Captains shall have the authority to lead PvP & PvE raids respectively and command such in battle.

(5) Junior Officers shall have the authority to assist Senior & Executive Officers within their realm of responsibility and to administrate the duties assigned to them in Section L over all subordinate ranks within their realm of responsibility.

(6) Warrant Officers shall have the authority to assist higher ranking Officers within their realm of responsibility and to administrate the duties assigned to them in Section L over all subordinate ranks within their realm of responsibility.

(7) Saints have the authority to recruit other players so long as said player is a born-again Christian and fills out a Guild Application. Saints are also given yet-to-be defined in-game priviledges that are not offered to Initiates.

(8) Initiates have the authority to recruit other players so long as said player is a born-again Christian and fills out a Guild Application.


Quote:
Section L: Titles, Ranks, Duties, & Responsibilities
The duty of all Officers is to serve the Guild. The Lord said that the greatest of all is the servant. Let us all be servants. The duty of all members is to keep the rules and have fun fellowshipping with our Christian family.

    (1) The Administration

      (a) Overseer: Commander General: Master of the Council:
      The main responsibility of the Guild Overseer is to administrate the Guild as a whole and ensure that the Guild's Christian environment, testimony, & Constitution are never compromised. Secondly, the Overseer is to ensure that the Guild functions properly, Officer's responsibilities are being cared for, and that all Code of Conduct rules are followed by everyone. The Overseer personally oversees the Office Administration and Diplomacy branches of the Guild. The Overseer also presides as the Administrator or Master of the Guild Council.

      (b) Chief Executive Officer: General: Chief Councilor:
      The primary responsibility of the CEO is to assist the Overseer in administrating the Guild. Specifically, the CEO is responsible for enforcing Council decisions, Constitutional policies, and administering adminstrative actions. The CEO oversees the Guild's Military Operations as well as the Training & Supply branches of the Guild which involves making sure that those Executive Officer's needs are met, authority is delegated properly, and permission for scheduling and other things is given. The CEO also presides as the Chief Councilor on the Guild Council and assists the Master of the Council in administrating the Council. The CEO will assume responsibility & leadership of the Guild as the new Overseer should the current Overseer resign.


    (2) Executive Officers:

      (a) Troop Commander: Commander: Councilor:
      Primarily responsible for scheduling Guild PvP events, and organizing platoons & squads for those events. Also responsible for maintaining contact & good relations with fellow Republic PvP Guilds & Allies. If an ally guild is in need of assistance, the PvP Officer should organize the Guild to respond and assist our ally ASAP. The Troop Commander oversees Guild Platoon Leaders & Squad Leaders who are also devoted PvPers. Presides as a Councilor.

      (b) Field Commander: Commander: Councilor:
      Primarily responsible for scheduling Guild PvE raid events, organizing flashpoint groups and end-game raids to obtain special items & gear or advance through quest chains, as well as making sure higher level Saints get through difficult flashpoints and quests. The Field Commander oversees Guild Raid Leaders and Group Leaders who are also devoted PvEers and may add additional Raid/Group Leaders as needed after approval by the Council. Presides as a Councilor.

      (c) Ambassador: Commander: Councilor:
      Responsible for forming diplomatic relations and alliances with other Republic guilds, building & maintaining good relationships with the general public, Republic Allies, Republic Guilds, the in-game community, fansites, and the official TOR community forums. Oversees all public correspondance and communications. Works with the Troop Commander when involved in alliance PvP as the representative to the alliance Guild(s). Oversees guild Diplomats and may add them as needed after approval by the Council. Presides as a Councilor.

      (d) Quartermaster: Commander: Councilor:
      Responsible for managing and distributing Guild resources, loot, crafted items, gear, and supervising the Guild vault. Oversees crafting, resource gathering, and works with the Field Commander to organize mob loot hunting parties & loot raids. Helps new crafters get started and supplies new Initiates with gear, resources, loot, & crafted items as well as higher ranked members as needed while supplies are available. Oversees guild crafting Specialists and may add them as needed after approval by the Council. Presides as a Councilor.

      (e) Chief Advisor: Commander: Councilor:
      Responsible for community coordinating and planning social events within the Guild. These may also include events in which other guilds are invited to participate or vice versa. In such case, the Chief Advisor would work with the Ambassador to accomplish this. Supervises & organizes guild roleplay events, community events, dueling tournaments, races, musical concerts, house warming parties, in-game weddings (if possible), promotion ceremonies, and fundraisers. Also responsible for keeping the SOTOR community up to date with Guild plans & decisions as well as the Council up to date with Guild ideas & concerns. May add Advisors and form an Advisory Committee to help plan and organize Guild Events and keep up to date with Guild affairs after approval by the Council. Presides as a Councilor.

      (d) Initiator: Commander: Councilor:
      Responsible for reviewing applications and ensuring that applicants meet the Constitutional requirements for Guild membership. Also responsible for corresponding with applicants to ensure their salvation. Supervises Guild recruitment and may need to assist prospects in setting up a Guildlaunch account. The Initiator is the only Officer besides the Overseer & CEO who may approve or deny applications. Refers new Initiates to the Prime Minister for orientation. Presides as a Councilor.

      (f) Prime Minister: Commander: Councilor:
      Responsible for ensuring new recruits receive a warm welcome into our Guild both on the forums and in the game. Supervises Initiate orientation as well as leveling and newb quests. Oversees all Initiate concerns, needs, and questions. Attempts to get to know Initiates and introduce them to other Guild members. May add a maximum of four Class Instructors and a limited number of Aides to assist him in leveling and grouping with Initiates after approval by the Council. Presides as a Councilor.


    (3) Senior Officers:

      (a) Councilors: Captain: Councilor:
      Responsible for serving on the Council, voting, contributing their wisdom in guild decisions, and moderating forums, chat, and voice coms. Their responsibilities include remaining active, attending Council meetings, & representing the voices of the membership. Preside as a Councilor.

      (b) Troop Captain: Captain:
      Primarily responsible for scheduling international Guild PvP events, and organizing platoons & squads for those events in European, Asian, & Australian timezones. Also responsible for maintaining contact & good relations with fellow Republic PvP Guilds & Allies in those timezones. If an ally guild is in need of assistance and the Troop Commander is not online, the Troop Captain should organize the Guild to respond and assist our ally ASAP. The Troop Captain oversees international Guild Platoon Leaders & Squad Leaders who are also devoted PvPers. Commands one or more Platoons.

      (c) Field Captain: Captain:
      Primarily responsible for scheduling international (European, Asian, & Australian timezone) Guild PvE raid events, organizing flashpoint groups and end-game raids to obtain special items & gear in those timezones or advance through quest chains, as well as making sure higher level Saints get through difficult flashpoints and quests. The Field Captain oversees international (European, Asian, & Australian) Guild Raid Leaders and Group Leaders who are also devoted PvEers and may add additional international Raid/Group Leaders as needed after approval by the Council. Commands one or more Raids.


    (4) Junior Officers:

      (a) Arbitrators: Lieutenant:
      Responsible for assisting the Councilors in moderating the forums, chat room, and voice coms by enforcing the Code of Conduct rules in Article VI of the Guild Constitution.

      (a) Advisors: Lieutenant:
      Responsible for assisting the Chief Advisor in planning, organizing, and preparing community events. Serve on the Advisory Committee.

      (c) Diplomats: Lieutenant:
      Responsible for assisting the Ambassador by representing the Saints to a specific individual alliance Guild. Reports to the Ambassador.

      (d) Class Instructors: Lieutenants:
      Responsible for assisting the Prime Minister in helping Initiates get started in their respective class quests as well as befriending & welcoming the new Initiates. May be assisted by Aides if needed.

      (e) Specialists: Lieutenants:
      Responsible for assisting the Quartermaster in supplying loot, crafted materials, gear, and resources to stock the guild vault.

      (f) Platoon Leaders: Lieutenants:
      Responsible for assisting the Troop Commander & Troop Captain in organized PvP Raids. Commands 1 or more PvP 4-man Squads. Platoons will be named 1st platoon, 2nd platoon, with a Platoon Leader for each platoon.

      (f) Raid Leaders: Lieutenants:
      Responsible for assisting the Field Commander & Field Captain in organized PvP Raids. Commands a single PvE Raid.


    (5) Warrant Officers:

      (a) Squad Leaders: Sergeant:
      Responsible for assisting Platoon Leaders in PvP combat. Commands a single PvP Squad of 2-4 members including the Squad Leader. May name the Squad with approval by the Troop Commander and register that Squad on the website.

      (a) Group Leaders: Sergeant:
      Responsible for assisting Raid Leaders in massive PvE raids or running PvE Groups for flashpoints, story quests, and class quests. Commands a Squad of 2-4 members including the Group Leader.

      (a) Minister Aides: Sergeant:
      Responsible for assisting the Prime Minister & Class Instructors in helping new characters & Initiates get started on their quests & leveling as well as befriending & welcoming new Initiates.


    (6) Saints

    Responsible for keeping the rules. May join a PvP Squad within a Platoon for PvP combat or a PvE Group or Raid for PvE combat. May use the Guild vault. May recruit others.

    (7) Initiates

    Responsible for keeping the rules. May participate in PvP and/or PvE if accompanied by a Saint or higher. May recruit others.


Last edited by Jao Thaun on Dec. 9th, 2010 4:10 am; edited 1 time in total


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re: Constitutional Amendments & Revision History

Quote:
8/31/10
Updated: Artcle VII Section C: Member Promotions
Added Requirements for Saint 1st Class
By Jao Thaun with Council Approval

Updated: Article VII Section L: Ranks
Added new ranks & updated information accordingly. Increased Arbitrator rank and grouped them with Senior Officers.
By Jao Thaun with Council Approval


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re: Constitutional Amendments & Revision History

Quote:
12-08-10
Amended Article VI Section G: Forums
By Council Decision 7-0

Changes are highlighted in blue

Upon becoming a guild member, said person will have access to the guild forums. Posts and threads in the forums are subject to the same language policies as stated in Section C. Posting of clean & modest pictures or the use of said pictures as avatars or signatures are permitted in the forums, however, any and all lewd or pornographic material, including links to such material, is strictly prohibited and is cause for the immediate guild dismissal of said member. The use or posting of avatars or images which emphasize or reveal parts of one's body is also prohibited.


Quote:
12-08-10
Amended Article VII Section C: Member Promotions
By Council Decision 7-0

All Initiates will go through a minimum 14 day trial period before they are eligible for promotion to Saint. This is to prevent loot theft from the guild base and to allow the recruit to make sure this guild is right for them as well as allowing the officers to watch the recruit for signs of bad behavior.

Once per week, the Prime Minister shall review all guild Initiates who have met the minimum promotion requirements. Upon satisfactory review, the Prime Minister shall nominate said Initiates for promotion on the guild Council Floor. The Council will then vote to decide whether to promote said Initiate to Saint based upon various factors including activity and Christian testimony. If the Council denies said Initiate's promotion, his re-nomination will be postponed until said Initiate has met the above requirements.

Upon acceptance, the recruit will then be promoted via a weekly ingame promotion ceremony which may involve some roleplay within the Star Wars universe in which all guild members will be invited to attend to congratulate and welcome the new member or members into the Guild. An official announcement will be posted on the SOTOR forums weekly to notify the guild of any and all member promotions.

For Initiate re-promotion procedures dealing with demotions due to inactivity, please refer to Art. VII Sec. H.


Quote:
12-08-10
Amended Article VII Section H: Inactivity & Leave of Absence
By Council Decision 7-0

All Members who plan to be inactive (do not login to the game and/or website) for 30 days or longer are asked to post a thread in the Leave of Absence forum stating the:

(a) Date you are leaving
(b) Date you plan to return to the game and/or website
(c) Reason for your leave of absence (example: vacation)
*All Officers & Councilors who plan to be inactive for 15 days or longer must post their leave of absence or they will be demoted to the rank of Saint and lose their leadership responsibility. All Members who are inactive for 30 days or more without a leave of absence, or who post a leave of absence but do not return within 10 days of their posted return date will be considered AWOL (Absent WithOut Leave). AWOL Members shall be demoted to the rank of Initiate on the website.

Said Initiate shall be repromoted to Saint no less than 7 days after said Initiate has returned and i) notified the Guild Administration by forum post or PM that said Initiate has returned and ii) maintained reasonable Guild activity for those 7 days after which the Chief Executive Officer shall review said Initiate's activity and upon satisfactory review repromote them to Saint.


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re: Constitutional Amendments & Revision History

Quote:
12-18-10
Amended Section F: Council Meeting Session Procedures
By Council Decision 7-0

Section F: Council Meeting Session Procedures
(1) Realtime Council Meeting Sessions
Realtime Council meetings in which Council members meet in real time to discuss and vote on guild constitutional measures via one of more of the following methods: voice chat, text chat, and/or in-game chat, may only be called to order or scheduled by either the Overseer or Chief Executive Officer. Such meetings will always be pre-scheduled at a time that is convenient for as many Councilors as possible. All members of the Council will be required to attend council meetings unless they are unable to for a good reason. No Council meeting shall be in valid session without both the Master of the Council and the Chief Councilor present along with a minimum of 5 other Councilors for a total of 7. In the event that the Council has less than 7 total members, all Councilors must be present for the meeting to be in valid session. Once in session, each Councilor will be asked in turn by the Master of the Council to speak before the Guild Council to suggest at most two measures (if any) that they wish to put on the floor for vote. If they do not have a measure they wish to discuss, Council will move to the next Councilor. If they do have a measure to discuss, the measure will then be discussed by all Councilors citing reasoning of both the measure's pros and cons. Once discussed, the measure may then be called to the floor for vote by either the Master of the Council or the Chief Councilor. If neither calls the measure to vote, it is then dismissed. If put to vote, the measure will require a minimum of 7 votes to pass. If the Council consists of less than 7 members, a unanimous Council decision is required for anything on the floor to pass. The Master of the Council reserves full authority to dismiss or veto any and all measures or Council decisions if said measure or decision is in any way contrary to the Guild Constitution. Said meetings may be conducted in a Star Wars roleplaying theme but roleplay participation is at the sole discretion of each Councilor.

(2) Forum Council Sessions
A private forum on the guild website shall be reserved for Councilors to hold non-realtime Council Sessions. Council policies outlining non-realtime Council session procedures shall be determined and posted by the Master of the Council and kept updated (with notice) in said forum. Council Policies & Procedures shall not contradict or infringe upon the Constitution in any way. A minimum of 7 votes are required to pass a proposed measure put on the floor. In the event that the Council has less than 7 total members, a unanimous Council decision is required for anything on the floor to pass. Other Guild Measures which are not defined in or by the Constitution (i.e. Awards) may be passed after proposal by a 2nd motion and a minimum 24 hour window for Councilor objection on the measure. If there are no objections, the measure will pass. In the event of any objection by any Councilor, the proposing Councilor may call for said measure to be placed on the floor for a full vote.

(3) Councilors on Leave of Absence Session Policy
In the event that the Council meets in valid session, as defined in either subsection (1) or (2) above, and one or more Council members are on Leave of Absence as defined in Art. VII Sec. H during said session, the total number of Councilors in subsection (1) and (2) is defined as the total number of Councilors not on Leave of Absence.


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re: Constitutional Amendments & Revision History

Quote:
Amended: Article VI: Section G: Forums
01/19/11
By Council Decision

Added the following text in blue

Upon becoming a guild member, said person will have access to the guild forums. Posts and threads in the Guild forums or any public forum associated with a game in which SOTOR associates with, are subject to the same language policies as stated in Section C. Posting of clean & modest pictures or the use of said pictures as avatars or signatures are permitted in the forums, however, any and all lewd or pornographic material, including links to such material, is strictly prohibited and is cause for the immediate guild dismissal of said member. The use or posting of avatars or images which emphasize or reveal parts of one's body is also prohibited.


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re: Constitutional Amendments & Revision History

Quote:
Amended Article VI: Code of Conduct
02/20/11
By Council decision

Added

Section I: Prohibited Actions
All members are prohibited from:
    (a) Impersonating other members on this guild site or any other website with the intent to deceive;

    (b) Stealing from other members, whether it be in-game currency or real-world money;

    (c) Buying or selling MMO currency (gold) personally or through a website;

    (d) Cheating which includes hacking the game client, installing cheats for the game client, hacking packets, altering memory data, duping credits, or any other shady method that gives the player an unfair advantage in the game;

    (e) Using any feature of the guild's communication functions to solicit funds from other members aside from official guild Donations. This includes posting paypal or other such information publicly. However, members are permitted to state a financial need asking for prayer for God's provision. We understand that some members may be led by the Holy Spirit to help with that need, therefore, members are permitted to voluntarily give financially to other members in need in which case it must be done so privately using the PM feature.


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re: Constitutional Amendments & Revision History

Quote:
2/22/11
Amended Article VI: Code of Conduct
By Council Decision

Added Section J: Usernames

All guild usernames including: account, forum, teamspeak, chat, and game character names, must not contain inappropriate words or abbreviations for inappropriate words or be similar to inappropriate words in either their sound or spelling. Examples of inappropriate words include curse words, hateful or anti-racial words, sexual references, or any other word, reference, or meaning that would be considered inappropriate for a Christian.


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re: Constitutional Amendments & Revision History

Quote:
4/7/11
Amended Article V: Membership
By Council Decision

Added Section D: Privacy Protection

Section D: Privacy Protection
The sharing, giving, or exchange of another member's personal information such as real names, email addresses, IP addresses, phone numbers, mailing addresses, or any other personal private identifying information with persons or organizations outside of SOTOR by any member of this guild with access to said information is expressly prohibited to protect SOTOR member's privacy. Exception is made in the case of a) legal investigation in which legal authorities subpoena said information or b) in an emergency life-threatening situation in which EMT, Police, or Firefighter response is needed.


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re: Constitutional Amendments & Revision History

Quote:
4/29/11
Amended Article VII Section H Inactivity & Leave of Absence
By Council Decision

Initiate D's are now required to contact the Prime Minister in order to be repromoted to Saint


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re: Constitutional Amendments & Revision History

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5/23/11
Amended Article VII: Policies & Procedures, Section: L (5) Warrant Officers:
By Council Decision

Added subsection (d)
...
(d) Craft Adjutant: Sergeant, Sergeant Major:
Responsible for assisting Craft Specialists in supplying additional crafting throughput and maintaining high efficiency of crafting service to guild members


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re: Constitutional Amendments & Revision History

Article VII Section L Subsection 3 Point (e) Deputy Initiator wrote:

6/25/11
Amended Article VII Section L Subsection 3
By Council Decision

Added Point (e) Deputy Initiator

Responsible for assisting the Initiator in reviewing applications and ensuring that applicants meet the Constitutional requirements for Guild membership. Also responsible for assisting the Initiator in corresponding with applicants to ensure their salvation. Works with the Initiator to ensure that he or she has all the information required to review and approve or deny applicants. Assists in refering new Initiates to the Prime Minister for orientation.


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